Editing at Comic Con 2012
There is something I have to point out first. I am a huge fan of Pop Culture. Movies, Television, Comics, Comic Art. I am a geek at heart, so when I was given the opportunity to work as an Editor for G4’s coverage of Comic Con on site, it was a no brainer. Of course I said yes!
First with the tech (sort of): We worked in a production truck with several edit bays along a wall. We edited on Avid Media Composer 4 with a Unity. Boris and Sapphire plugins were given to us as part of our editing arsenal. Everything was PC-based.
There were several different types of content to edit: Roll-ins (b-roll to play over live discussions), bumps, teases, and packages. There were a total of 10 editors. Five editors worked during the day and five worked at night. I was part of the night crew. Each editor was assigned packages that ranged in topics from Cosplay to Interviews with the cast of Resident Evil and Falling Skies. We averaged about 2 packages a night from start to finish. We were assigned a topic, given the footage, which ranged anywhere from 15 minutes to 50 minutes of coverage for 2 1/2 minute packages, and cut the packages as we saw fit. Once a radio cut is done (the content cut with all dialogue and soundups), music is added as well as some b-roll with a little flash and flair to give it the final polish. There may have been some slight sparkle shitting involved. There wasn’t much time to spend on polishing so we really just smoothed out some rough edges.
Four hours after I received my assignment, my story producer would watch it and give notes. They were usually minor and quickly addressed. Since everything was going to air the next day, I would mix the audio myself and color correct the footage before moving on to my next assignment.
Even though we were given separate assignments, the editors worked as a team. We helped out each other when we could. For example, one editor needed an animated laser blast effect for a package he was cutting. We didn’t have any, but what we did have was a full screen graphic with a light saber traveling across a map. I suggested that he cut out the beam part of the light saber and just use it for his laser blast and animate it. It worked like a charm. Sometimes I would need generic footage of movie trailers or comic book characters that weren’t part of the original field shoot footage. I would ask out loud if anyone knew where I could find coverage of, for example, shots of spiderman that I could use for the spiderman discussion in my package.
Combine the editing with mingling with the cast of Twilight, Ian McKellan and Joss Whedon (all of whom were visiting people who were camping out in lines right outside of our trucks), it was a pretty memorable experience.